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Geometry Hunter

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Devlog

  • Week 5: Standing Alone
    October 03, 2021 by HairoDev
    Week 5 Devlog: Launch??? The week was spent wondering how to make the game better, realizing I need help, suffering over needing help, finding ways to work it out without help and deciding to start ov... Continue reading
  • Week 4: The lazy one
    September 27, 2021 by HairoDev
    Week 4 Changelog: Nope. Had a weird week with little getting done. Performance in WebGL is abysmal and so next week will be the first standalone release (the type you "download and install" intead of... Continue reading
  • Week3: Want some Sounds, bud?
    September 18, 2021 by HairoDev#Devlog, #Changelog, #Weekly Updates, #Geometry Hunter
    Week 3 Changelog: Added: Sound Effects to all things soundy! All hand-made by yours truly; Options Menu and preference saving (we'll remember how loud you like it); More background imagery to get that... Continue reading
  • Week 2: Shaders and Shadows
    September 11, 2021 by HairoDev#Changelog, #Geometry Hunter
    Week 2 Changelog: Added: New attack pattern to the Boss. It knows when you're hiding; Dynamic lights and shadows; Screen shake to Sell those Impacts; New background sprites to fill in the void; Arrow... Continue reading
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